Integrating reinforcement learning and serious games to support people with rare genetic diseases and neurodevelopmental disorders: outcomes on parents and caregiversPsychology Opinion Published on 2024-04-052024-09-05 Journal: Frontiers in Psychology [Category] update2024, [키워드] Adaptive responses artificial intelligence cognitive abilities Neurodevelopmental disorders rare genetic diseases reinforcement learning Serious Games [DOI] 10.3389/fpsyg.2024.1372769 PMC 바로가기 [Article Type] Psychology Opinion
Unlock Me: A Real-World Driven Smartphone Game to Stimulate COVID-19 AwarenessResearch article Published on 2022-08-012022-10-05 Journal: International Journal of Human-Computer Studies [Category] 변종, [키워드] age Analysis approach Awareness conducted coronavirus COVID-19 COVID-19 Awareness ENhance evaluate game Game Design Game Evaluation group help human-computer interaction In-game Analysis increase in knowledge Model pandemic platform promote Serious Games Smartphone User Research [DOI] 10.1016/j.ijhcs.2022.102818 [Article Type] Research article
Effectiveness of technology-enhanced teaching methods of undergraduate dental skills for local anaesthesia administration during COVID-19 era: students’ perceptionResearch Published on 2022-02-132022-10-28 Journal: BMC Oral Health [Category] Coronavirus, COVID19(2023년), Fulltext, MERS, SARS, [키워드] 3D administration anaesthesia anatomical applied augmented reality Clinical practice COVID-19 COVID-19 pandemic determine e-learning Effectiveness evaluate facilitated Final help IMPROVE knowledge Local Local anaesthesia mitigate over questionnaire Result serious game Serious Games Simulation Structure student supplementary material Traditional [DOI] 10.1186/s12903-022-02077-6 PMC 바로가기 [Article Type] Research
Architecting Intelligent Smart Serious Games for Healthcare Applications: A Technical PerspectiveArticle Published on 2022-01-212022-10-29 Journal: Sensors (Basel, Switzerland) [Category] Coronavirus, SARS, [키워드] affected Analysis approach component COVID-19 COVID-19 pandemic Diseases engage game Health healthcare Healthcare professional healthy immune immune system IMPROVE Internet of thing Internet of Things maintain Mental physical physical activity Regular Research Resource allocation Serious Games significantly SmaRT task management [DOI] 10.3390/s22030810 PMC 바로가기 [Article Type] Article
A New Socially Assistive Robot with Integrated Serious Games for Therapies with Children with Autism Spectrum Disorder and Down Syndrome: A Pilot StudyArticle Published on 2021-12-162022-10-29 Journal: Sensors (Basel, Switzerland) [Category] Coronavirus, SARS, [키워드] addition age ASD attainment autism autistic autistic spectrum disorder base build carried children cognitive composed Contact contributing to COVID-19 pandemic creating criterion Diagnosis disorder Down syndrome eight Encouraging evaluate experiment female first stage FIVE game Goal Health help IMPROVE Inclusion individual Interaction New outcome performed pilot study positive professional protocol psychomotor researcher robot ROS scale seeking separated Serious Games shown socially assistive robot Spectrum susceptibility therapeutic therapy verbal [DOI] 10.3390/s21248414 PMC 바로가기 [Article Type] Article
Digital health interventions in children with asthmaArticle Published on 2021-02-012023-07-13 Journal: Clinical and experimental allergy : journal of the [Category] SARS, [키워드] adherence Asthma children Control Digital health Intervention Serious Games Telemedicine [DOI] 10.1111/cea.13793 PMC 바로가기
A Serious Game Designed to Promote Safe Behaviors Among Health Care Workers During the COVID-19 Pandemic: Development of “Escape COVID-19”Original Paper Published on 2020-12-032022-10-30 Journal: JMIR Serious Games [Category] COVID-19, [키워드] A Serious Game acquisition Behavior building Compliance Contact country COVID-19 COVID-19 pandemic Critical defined develop development facilitate feedback Final Gamification Geneva University Hospitals HCW HCWs Health care worker health care workers help hospital Hospital staff identify IMPROVE Infection prevention Infectious disease information Intervention intrinsic management mechanism Microsoft PowerPoint Nosocomial infection objective Patient patients platform promote Research Result Safe Safety SARS-CoV-2 SARS-CoV-2 transmission second wave Serious Games Stage tablets terminology Transmission unique was tested was used were used with COVID-19 worker [DOI] 10.2196/24986 PMC 바로가기 [Article Type] Original Paper
ResistanceSim: development and acceptability study of a serious game to improve understanding of insecticide resistance management in vector control programmes저항 시뮬레이션: 매개체 방제 프로그램에서 살충제 저항 관리에 대한 이해를 향상시키기 위한 심각한 게임의 개발 및 수용성 연구Case Study Published on 2018-11-132024-08-11 Journal: Malaria Journal [Category] 말라리아, [키워드] capacity building Insecticide resistance Insecticide resistance management Serious Games training vector control [DOI] 10.1186/s12936-018-2572-2 PMC 바로가기 [Article Type] Case Study